BigSprocket
[email me]

Kyle is a consultant in the Houston, TX area, focused on helping people develop better software. In addition to being a C#/.NET developer, he's very passionate about the iPhone platform and is the founder of LetsTalkCocoa.com. You can contact him via BigSprocket.com, and you can find him on Twitter as @BigSprocket.

May 22nd, 2009

The Business Side

No Comments, iPhone, by BigSprocket.

My wife took a couple days off work, so I haven’t had much time to dedicate to development, but when I was able to sneak some computer time, I looked into more resources for aspiring game developers.

May 19th, 2009

Adding a little flair

No Comments, iPhone, by BigSprocket.

I mentioned in the previous post that scheduling stuff at intervals can be useful for visual effects. I have some…

May 19th, 2009

Tic Tac Toe in Cocos2D

2 Comments, iPhone, by BigSprocket.

Well, I said I’d do something simple, and I can’t imagine anything simpler than Tic Tac Toe! Here’s something I…

May 18th, 2009

Starting Cocos2d

No Comments, iPhone, by BigSprocket.

While I got Let’sTalkiPhone.com designed and running, I was forced to take a break on my latest iPhone app. Before I…

May 8th, 2009

Installing on your device, revisited

No Comments, iPhone, by BigSprocket.

Previously I talked about how to install on your device, and there was one glaring omission.  In order for code signing…

May 8th, 2009

Installing on your device

No Comments, iPhone, by BigSprocket.

(originally published Dec 15, 2008, on bigsprocket.com) The iPhone SDK comes with an iPhone simulator that does a great job…

May 8th, 2009

XCode builds and SVN

No Comments, iPhone, Mac, by BigSprocket.

(originally published Dec 14, 2008, on bigsprocket.com) I was going to write a big long article talking about XCode and Subversion…

(originally published Dec 6, 2008, on bigsprocket.com) The iPhone is a compelling platform … it has features that other phones…