Posts Tagged ‘Native apps’

September 13th, 2009

Game Show Sounds 1.3

No Comments, Announcements, by BigSprocket.

The whole reason for GSS 1.2 was that the app broke in SDK 3.0, where certain sound files wouldn’t load…

August 27th, 2009

Using JSON WebServices

No Comments, iPhone, by BigSprocket.

The game I’m working on right now is going to have downloadable content, some available for free, some for purchase….

July 13th, 2009

An App I Appreciate

No Comments, iPhone, by BigSprocket.

Because it’s very much in the spirit in which I created Game Show Sounds, I like the idea of ….

July 11th, 2009

SimpleClock source

No Comments, iPhone, by BigSprocket.

As promised, here is the source code for “SimpleClock” that I mentioned previously. I was originally going to put the…

July 7th, 2009

Good will is worth more than $17

No Comments, iPhone, by BigSprocket.

After I picked up the 3GS as my primary phone, I gave my old (relatively speaking) iPhone 3G to my…

July 2nd, 2009

Hello, Mono

No Comments, iPhone, by BigSprocket.

My friend Paco, who is always working on interesting stuff, just brought MonoTouch to my attention.  Though I’ve had to…

May 8th, 2009

Custom UIBarButtons

No Comments, iPhone, by iRate iPhone Guy.

(Originally published April 13, 2009 on bigsprocket.com) I hate Interface Builder (IB).  Ok, maybe that’s too strong.  It pisses me…

May 8th, 2009

Installing on your device, revisited

No Comments, iPhone, by BigSprocket.

Previously I talked about how to install on your device, and there was one glaring omission.  In order for code signing…

May 8th, 2009

Installing on your device

No Comments, iPhone, by BigSprocket.

(originally published Dec 15, 2008, on bigsprocket.com) The iPhone SDK comes with an iPhone simulator that does a great job…

(originally published Dec 6, 2008, on bigsprocket.com) The iPhone is a compelling platform … it has features that other phones…